Later replayers have improved on the sound quality attainable from these modules by more demanding mixing technologies. The Oktalyzer format (.OKT) This was an early effort to bring eight-channel sound to the Amiga. Arguably one of the most widespread tracker formats (also due to its use in many computer games and demos), it is also one of the simplest to use, but also only provides few pattern commands to use. Later, variants of the MOD format that appeared on the Personal Computer extended the number of channels, added panning commands (the Amiga’s four hardware channels had a pre-defined stereo setup) and expanded the Amiga’s frequency limit, allowing for more octaves of notes to be supported. Ultimate SoundTracker was soon superseded by NoiseTracker and ProTracker, which allowed for more tracker commands (effects) and instruments. It was designed to use 4 channels and fifteen samples. A very basic version of this format (with only very few pattern commands and short samples supported) was introduced by Karsten Obarski’s Ultimate Soundtracker in 1987 for the Commodore Amiga. The MOD format (.MOD) The MOD format was the first file format for tracked music. Popular formatsĮach module file format builds on concepts introduced in its predecessors. However, tracker music has the advantage of requiring very little CPU overhead for playback, and is executed in real-time. This is mostly due to effects that can be applied to the samples in the module file and how the authors of different players choose to implement them. Ī disadvantage of module files is that there is no real standard specification in how the modules should be played back properly, which may result in modules sounding slightly different in different players. The number of notes that can be played simultaneously depends on how many "tracks" there are per pattern. These patterns contain note numbers, instrument numbers, and controller messages. Module files store digitally recorded samples and several "patterns" or "pages" of music data in a form similar to that of a spreadsheet. 5 Software module file players and converters.I despise most word processors for moving my hands from the keyboard just because there is a GUI. While I am typing this on my iPad virtual keyboard, I don't have need for the half of the iPad screen taking up by the keyboard. While that may sound retro in these days of touch, some tasks are just made for a keyboard. I tended to not use the mouse at those times and navigated with whatever qwerty keys where provided for that since I way inputting values with the qwerty keys anyways. One could navigate the screen interface with either the mouse or keyboard and where required type values without moving the hands from the keyboard. With trackers there tended to be a lot of typing values. One thing about graphical user interfaces (whether they be controlled by touch, mouse, trackball, or even joystick) is mapping these input devices in meaningful ways according to the task at hand. Has anyone tried a Bluetooth qwerty keyboard with SunVox to navigate and input parameters,values,etc much like the old Amiga trackers did. I have had SunVox since my first ipad2 and enjoy it but admit I am easily distracted by so many brilliant iOS music apps and all manner of touch interface. If memory serves the qwerty keyboard was a key aspect of many a tracker interface. I am an old Amiga user and SunVox certainly has that feel. Thanks everyone for the fabulous discussion to this point. Each time you select a pattern from song view, the modules required for that pattern appear in the module view, but not all will be active - so the numbering in the columns will tell you which module has events happening Module # is the 2 digit number furthest to the right when levels and effects are hidden in the pattern menu. If I get your question: to see when a module is playing you can go to the song view and select a pattern you want to check into, then use the play button that has the "p" next to it, then go to module view and check the module number against the number in the pattern columns. I mean, the visualiser is a good clue as to 'when' but the 'where' is a bit harder to decipher. Is there a way to find out which patterns a module is used in? I'm trying to reverse engineer some knowledge from the demo songs, but it's difficult sometimes to detect where and when a module is active. It's threads like these that encourage revisits, so thank you. I've owned Sunvox for 4 years but like many others have only sporadically dipped my toes into it's waters.
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